Brightstone

From Syra D&D Wiki

(Difference between revisions)
Jump to: navigation, search
Line 1: Line 1:
-
A castle near the woodlands with a small town that grew up around it. Heroes cleared the monsters from the Keep and it was given to them by the mayor of nearby [[Karst]], both as a reward and in the hopes that having the heroes in residence would keep the area safer. In the years since, the keep has thrived, with a small town growing around it.
+
Brightstone is a small but rapidly growing town in the [[Free Cities]] region, northeast of [[Karst]]. Its primary export are gems and ores from the mine at the north end of town. At its center is Brightstone Keep, a small castle that contains the lord mayor's residence as well as a number of other public locations, such as the library. Its location near the wilderness as well as its history ensures that it is a popular place for adventurers looking for work.
 +
 
 +
==History==
 +
Brightstone Keep was originally built about forty years ago as an outpost to house the miners from Karst who had begun to dig there. After a few years, however, it began to come under attack by the local orc, goblin, and troll tribes. Mining operations ceased almost entirely as the miners began to shift their efforts towards defense, but it was eventually overrun and taken over by an orcish warlord who used it as a staging ground for raids on Karst. They fought off several would-be adventurers who came to reclaim it, until a band of heroes successfully infiltrated the keep and slew the warlord and most of his troops. As thanks, the mayor of Karst gifted the keep to the heroes, who decided to turn it into their base of operations. They hired a team of dwarves from [[Silverstone]] and reopened the mines. Over the course of the next few years, the keep rebuilt almost entirely from scratch; very little of the original structure remains. It continued to serve as their home until they all went their separate ways shortly before the War of the Gods, but the dwarves continued to operate the mines under the direction of one of the heroes, [[Prov Coren]]. Within the last five years a small town has sprung up around the keep, which is continuing to grow.
 +
 
 +
==Notable Residents==
 +
*[[Tol Sigurn]] - One of the heroes who helped retake the keep from the orcs, Tol's adventuring days are mostly behind him but he is still known as a local legend in the area. He has (mostly) settled down with his wife, Rosie, and manages a tavern.
 +
*[[Prov Coren]] - Another of the heroes responsible for retaking it, Prov ended her adventuring career shortly thereafter and decided to remain at the keep to oversee the mining operations and spend some time conducting research. Today she is the head librarian of the keep's rather extensive library.
[[Category:Locations]]
[[Category:Locations]]

Revision as of 01:17, 9 January 2010

Brightstone is a small but rapidly growing town in the Free Cities region, northeast of Karst. Its primary export are gems and ores from the mine at the north end of town. At its center is Brightstone Keep, a small castle that contains the lord mayor's residence as well as a number of other public locations, such as the library. Its location near the wilderness as well as its history ensures that it is a popular place for adventurers looking for work.

History

Brightstone Keep was originally built about forty years ago as an outpost to house the miners from Karst who had begun to dig there. After a few years, however, it began to come under attack by the local orc, goblin, and troll tribes. Mining operations ceased almost entirely as the miners began to shift their efforts towards defense, but it was eventually overrun and taken over by an orcish warlord who used it as a staging ground for raids on Karst. They fought off several would-be adventurers who came to reclaim it, until a band of heroes successfully infiltrated the keep and slew the warlord and most of his troops. As thanks, the mayor of Karst gifted the keep to the heroes, who decided to turn it into their base of operations. They hired a team of dwarves from Silverstone and reopened the mines. Over the course of the next few years, the keep rebuilt almost entirely from scratch; very little of the original structure remains. It continued to serve as their home until they all went their separate ways shortly before the War of the Gods, but the dwarves continued to operate the mines under the direction of one of the heroes, Prov Coren. Within the last five years a small town has sprung up around the keep, which is continuing to grow.

Notable Residents

  • Tol Sigurn - One of the heroes who helped retake the keep from the orcs, Tol's adventuring days are mostly behind him but he is still known as a local legend in the area. He has (mostly) settled down with his wife, Rosie, and manages a tavern.
  • Prov Coren - Another of the heroes responsible for retaking it, Prov ended her adventuring career shortly thereafter and decided to remain at the keep to oversee the mining operations and spend some time conducting research. Today she is the head librarian of the keep's rather extensive library.
Personal tools