Template:Power
From Syra D&D Wiki
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<td colspan=2 style="text-align:right; font-size:90%" > '''{{{type|}}}''' </td> | <td colspan=2 style="text-align:right; font-size:90%" > '''{{{type|}}}''' </td> | ||
</tr> | </tr> | ||
- | <tr valign="top" style="background: # | + | <tr valign="top" style="background: #dddccd"> |
<td colspan=4 > ''{{{flavor|}}}'' </td> | <td colspan=4 > ''{{{flavor|}}}'' </td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
{{#if:{{{divinity|}}}| | {{#if:{{{divinity|}}}| | ||
- | <tr valign="top" style="background: # | + | <tr valign="top" style="background: #dddccd"> |
<td colspan=4 > '''Channel Divinity:''' You can use only one channel divinity power per encounter </td> | <td colspan=4 > '''Channel Divinity:''' You can use only one channel divinity power per encounter </td> | ||
</tr>}} | </tr>}} | ||
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<td colspan=4 > '''Attack:''' {{{attack|}}}</td> | <td colspan=4 > '''Attack:''' {{{attack|}}}</td> | ||
</tr> | </tr> | ||
- | <tr valign="top" style="background: # | + | <tr valign="top" style="background: #dddccd"> |
<td colspan=4 > '''Hit:''' {{{hit|}}}</td> | <td colspan=4 > '''Hit:''' {{{hit|}}}</td> | ||
</tr>}} | </tr>}} | ||
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</tr>}} | </tr>}} | ||
{{#if:{{{effect|}}}| | {{#if:{{{effect|}}}| | ||
- | <tr valign="top" style="background: # | + | <tr valign="top" style="background: #dddccd"> |
<td colspan=4 > '''Effect:''' {{{effect|}}}</td> | <td colspan=4 > '''Effect:''' {{{effect|}}}</td> | ||
</tr>}} | </tr>}} | ||
- | {{#if:{{{ | + | {{#if:{{{sustainminor|}}}| |
<tr valign="top" style="background: #ffffff"> | <tr valign="top" style="background: #ffffff"> | ||
- | <td colspan=4 > '''Sustain Minor:''' {{{ | + | <td colspan=4 > '''Sustain Minor:''' {{{sustainminor|}}}</td> |
+ | </tr>}} | ||
+ | {{#if:{{{sustainmove|}}}| | ||
+ | <tr valign="top" style="background: #ffffff"> | ||
+ | <td colspan=4 > '''Sustain Move:''' {{{sustainmove|}}}</td> | ||
+ | </tr>}} | ||
+ | {{#if:{{{sustainstandard|}}}| | ||
+ | <tr valign="top" style="background: #ffffff"> | ||
+ | <td colspan=4 > '''Sustain Standard:''' {{{sustainstandard|}}}</td> | ||
</tr>}} | </tr>}} | ||
{{#if:{{{special|}}}| | {{#if:{{{special|}}}| | ||
- | <tr valign="top" style="background: # | + | <tr valign="top" style="background: #dddccd"> |
<td colspan=4 > '''Special:''' {{{special|}}}</td> | <td colspan=4 > '''Special:''' {{{special|}}}</td> | ||
</tr>}} | </tr>}} | ||
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{{documentation}} | {{documentation}} | ||
+ | [[Category:Templates|{{PAGENAME}}]] |
Current revision as of 01:06, 15 January 2012
It Tastes Like Burning | Invoker Attack 1 | ||
When you burn, so does the enemy. | |||
Daily ✦ Divine, Implement, Fire | |||
Standard Action | Ranged 10 | ||
Channel Divinity: You can use only one channel divinity power per encounter | |||
Requirement: You must be on fire | |||
Trigger: The enemy makes a funny face | |||
Target: One creature | |||
Attack: Wisdom vs. Fortitude | |||
Hit: 1d10 + Wisdom modifier fire damage. Level 21: 2d10 + Wisdom modifier fire damage. |
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Miss: Half a point of damage | |||
Effect: The enemy takes ongoing 20 fire damage (save ends). | |||
Sustain Minor: The enemy explodes at the end of your next turn. | |||
Sustain Move: The enemy explodes at the start of your next turn. | |||
Sustain Standard: The enemy explodes immediately. | |||
Special: This power is OP. |
{{Power |name=The power's name [REQUIRED] |use=Must be ''At-Will'', ''Encounter'', or ''Daily'' [REQUIRED] |type=The type of power (i.e. Feat Power, Invoker Attack 1, etc.) [REQUIRED] |flavor=The power's flavor text |keywords=Keywords used by the power [REQUIRED] |action=The type of action the power uses [REQUIRED] |area=The area of the power (i.e. Melee, Ranged, Close, etc.) [REQUIRED] |range=The power's range (i.e. 20, blast 3, etc.) |requires=Any special requirements for using the power |divinity=Any value here will display the Channel Divinity notice |trigger=The power's trigger, if applicable |target=The power's target |attack=The power's attack roll (i.e. Intelligence vs. Reflex, etc.) |hit=What happens if the power hits |miss=What happens if the power misses, if anything |effect=The power's effects, if any |special=Any other requirements |sustainminor=What happens when the power is sustained, if applicable (minor action) |sustainmove=What happens when the power is sustained, if applicable (move action) |sustainattack=What happens when the power is sustained, if applicable (standard action) }}