Gurrard Snevilin

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Gurrard travels around, cataloging and exploring the changes made to the world in the wake of everything.
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{{Npcbox
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|name=Gurrard Snevilin
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|image=Gurrard.jpg
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|race=[[Gnome]]
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|gender=Male
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|character=Wizard
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|status=Alive
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}}
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'''Gurrard Snevilin''' is a gnomish spellthief dedicated to the pursuit of knowledge. He was rescued by the group from a mind flayer's lair after an Underdark expedition gone wrong. He joined the group, providing stealth and arcane support, shortly before their trip to the south pole.
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He traveled with the group as they traversed the desert, reached the fort at the south pole, joined a meeting with the gods, and infiltrated Lolth's prison. Along the way, he sold history records from a long-lost empire to a sage, opened diplomacy with the asherati, met a gnomish vampire scholar named [[Ellywick]], and was impressed by Bahamut. For his services to the gods, Gurrard received a floating island home.
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After Lolth was reimprisoned, he helped the group take down a Bahamut avatar gone mad for the Church of the Platinum Dragon. In the process, he looked for a draconic housemate for his island.
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He currently lives on his floating island with a dragon, traveling around the world to catalog the changes after the recent war. He has taken an asherati apprentice, whose duties largely include organizing the vast collection of materials bequeathed to him by the late scholar [[Kheti]]. Gurrard is in an on-off relationship with Ellywick.
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[[Category: Former Player Characters]]
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[[Category: Heroes]]
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[[Category: Gnomes]]
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[[Category: Rogues]]
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[[Category: Wizards]]

Current revision as of 23:25, 25 February 2012

Gurrard Snevilin
Race Gnome
Gender Male
Character Class Wizard
Status Alive

Gurrard Snevilin is a gnomish spellthief dedicated to the pursuit of knowledge. He was rescued by the group from a mind flayer's lair after an Underdark expedition gone wrong. He joined the group, providing stealth and arcane support, shortly before their trip to the south pole.

He traveled with the group as they traversed the desert, reached the fort at the south pole, joined a meeting with the gods, and infiltrated Lolth's prison. Along the way, he sold history records from a long-lost empire to a sage, opened diplomacy with the asherati, met a gnomish vampire scholar named Ellywick, and was impressed by Bahamut. For his services to the gods, Gurrard received a floating island home.

After Lolth was reimprisoned, he helped the group take down a Bahamut avatar gone mad for the Church of the Platinum Dragon. In the process, he looked for a draconic housemate for his island.

He currently lives on his floating island with a dragon, traveling around the world to catalog the changes after the recent war. He has taken an asherati apprentice, whose duties largely include organizing the vast collection of materials bequeathed to him by the late scholar Kheti. Gurrard is in an on-off relationship with Ellywick.

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