Template:Power
From Syra D&D Wiki
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<tr style = "color:white; background:green;<!--background:{{#if:{{{use|}}}|At-Will|green|{{#if:{{{use|}}}|Encounter|red|{{#if:{{{use|}}}|Encounter|black}};-->"> | <tr style = "color:white; background:green;<!--background:{{#if:{{{use|}}}|At-Will|green|{{#if:{{{use|}}}|Encounter|red|{{#if:{{{use|}}}|Encounter|black}};-->"> | ||
<td style="font-weight:bold;" align = "left">{{#if:{{{name|}}}|{{{name}}}}}</td> | <td style="font-weight:bold;" align = "left">{{#if:{{{name|}}}|{{{name}}}}}</td> |
Revision as of 10:20, 5 August 2011
∙ | |
It Tastes Like Burning | Invoker Attack 1 | ||
When you burn, so does the enemy. | |||
Daily ✦ Divine, Implement, Fire | |||
Standard Action | Ranged 10 | ||
Channel Divinity: You can use only one channel divinity power per encounter | |||
Requirement: You must be on fire | |||
Trigger: The enemy makes a funny face | |||
Target: One creature | |||
Attack: Wisdom vs. Fortitude | |||
Hit: 1d10 + Wisdom modifier fire damage. Level 21: 2d10 + Wisdom modifier fire damage. |
|||
Miss: Half a point of damage | |||
Effect: The enemy takes ongoing 20 fire damage (save ends). | |||
Sustain Minor: The enemy explodes at the end of your next turn. | |||
Sustain Move: The enemy explodes at the start of your next turn. | |||
Sustain Standard: The enemy explodes immediately. | |||
Special: This power is OP. |
{{Power |name=The power's name [REQUIRED] |use=Must be ''At-Will'', ''Encounter'', or ''Daily'' [REQUIRED] |type=The type of power (i.e. Feat Power, Invoker Attack 1, etc.) [REQUIRED] |flavor=The power's flavor text |keywords=Keywords used by the power [REQUIRED] |action=The type of action the power uses [REQUIRED] |area=The area of the power (i.e. Melee, Ranged, Close, etc.) [REQUIRED] |range=The power's range (i.e. 20, blast 3, etc.) |requires=Any special requirements for using the power |divinity=Any value here will display the Channel Divinity notice |trigger=The power's trigger, if applicable |target=The power's target |attack=The power's attack roll (i.e. Intelligence vs. Reflex, etc.) |hit=What happens if the power hits |miss=What happens if the power misses, if anything |effect=The power's effects, if any |special=Any other requirements |sustainminor=What happens when the power is sustained, if applicable (minor action) |sustainmove=What happens when the power is sustained, if applicable (move action) |sustainattack=What happens when the power is sustained, if applicable (standard action) }}