Campaign Info
From Syra D&D Wiki
The current campaign takes place in the year 2959; see calendar for more details.
Contents |
House rules
The following are all the gameplay changes for this campaign setting:
- Shardminds automatically have the Ancient Estorian language.
- Drow are unplayable.
- Followers of Nalindra can take the Nalindra's Fury Channel Divinity power.
- Followers of Evening Glory can take the Evening Glory's Shivering Embrace Channel Divinity power.
Armor & Weapon types
- Elytra - Scale armor, singing stick (mace)
- Sarahlia - ???
- Harthur - Hide armor, battleaxe/longsword
- Kalth - Cloth armor, ki focus
- Chrip - ???
Wish lists
Elytra
- Withering Singing Stick +4/5/6 upgrades as we level up, itemlevel 18, 23, 28. (Uncommon)
- Helm of Able Defense (14 Uncommon): +1 item bonus to Will. Gain a +2 bonus to all defenses until the first time you take damage after the end of your first turn.
- Rimewrought Wyvernscale Armor +4 (17 Common): Gives cold resistance and the ability to ignore difficult terrain caused by ice or snow.
- Bloodiron Wyvernscale Armor +4 (18 Uncommon): When you hit a target, you gain a +2 item bonus to AC against attacks from that target until the end of your next turn.
- Belt of Breaching (19 Uncommon): When you reduce an enemy to 0 HP, you can spend a healing surge to regain HP and then teleport 5 squares.
- Greaves of Maldeen (12 Uncommon): +2 item bonus to speed as long as you move towards an enemy and it remains in your line of sight the entire time. Also grants a daily immediate reaction to shift 3 squares towards an enemy if it moves away from you.
- Winged Boots (13 Rare): Take no damage from falling and always land on your feet. Also grants a daily move action to fly your speed.
- Lesser Ring of Feather Fall (12 Common): Take no damage from falling.
- Grace Ring of Salvation (14 Uncommon): +1 item bonus to saves vs. daze and stun. Encounter power when ending your turn without attacking to gain a +5 power bonus to next saving throw before end of encounter.'
- Ring of Invigoration (14 Uncommon): +2 bonus to Endurance checks. Daily free action when reduced to 0 hit points to spend a healing surge.
- Ring of Mental Power (14 Uncommon): Encounter power to regain 1 power point when you run out. Daily power to regain power points if you miss with an augmented power.
Sarahlia
Harthur
- Dwarven Throwers (Lv10) - Hands
- Lesser Ring of Feather Fall (Lv12) - Ring
- Lucky Charm +3 (Lv14) - Neck
Kalth
Kalth's super-long epic wish list of all time
- Highlights include:
- Blurred Strike Ki Focus +3
- Cloak of Displacement +3
Chrip
Timeline
A rough, in-game timeline of events. Also see Calendar.
Oberth
28 - The Challengers meet, bullywugs
30 - fel tainted cave
Hegast
1 - Private sanctum get!
5 - Ro dies
6 - Ro is undeadified
7 - Harthur arrested for bar fight
8 - Harthur returned, portal to Estorium
9 - Find Boccob's cabin
10 - Far Realm pool of evil
11 - Into the temple
13 - Temple part 3, Tephra opens the portal
14 - Sent to Silverstone
16 - Summer begins
24 - Werewolves!
27 - Werewolf problems solved
Tarliel
3 - Run into Tephra and Hoshotath
4 - Run into Raven Queen priestesses
6 - Nightmares in the tomb
7 - Sir Maligant restored
12 - Arrival in Silverstone; Theriana's deal
13 - Arrival at the Tomb of Horrors
19 - Acerrerak defeated
20 - Battling Tephra, return to Silverstone
21 - Sent to Wellspring
24 - Arrival in Wellspring
26 - Tower, 1F
27 - Tower, 2F
28 - Tower, complete
29 - Wellspring riots begin
30 - Shathrax slain, Dierdre dies
Nachtur
1 - Into the Shadowfell, arrival at the Fortress
2 - False Orrery destroyed
3 - Fortress, Part 1
4 - Fortress, Part 2 **POOL OF FROZEN SPIRITS**
5 - Tephra's defeat, Gryff is lost, return to Silverstone
7 - The Battle of Silverstone begins
8 - The Battle of Silverstone ends, Myra is kidnapped
12 - Into the drow enclave **CURRENT DAY**
Urnaor
4 - Pool of Frozen Spirits wears off