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==Cities== Leardon has utilized a Venetian Gothic architectural scheme in rebuilding the ruined cities of Estorium. ===Terastra=== Formerly a ruined Estorian city, Terastra was turned into a war camp by the Brightstone Heroes during their war against Tephra. Since then, it has been rebuilt into a slowly burgeoning city. It is said to be expanding not just on the surface, but underground as well. Most of Palmheart's undead live in Terastra. Leardon's seat of power is a small palace, with two floors on three acres. It does not appear much more lavishly decorated than the rest of the city, as Leardon has no desire to flaunt his wealth and considers excessive opulence to be more in line with sun worshipers. The palace serves primarily municipal functions, featuring relatively simple living quarters for Leardon and his son. ===Rathna=== Like Terastra, Rathna was a ruined Estorium city used as a war camp by the Brightstone Heroes. During a battle with Tephra, however, the goddess [[Nalindra]] interceded on behalf of the corrupted paladin [[Gryff]], incinerating all of Tephra's aberrant and undead minions within the city's ruins. Many of the soldiers immediately converted to her worship, building a temple dedicated to Nalindra with a shrine to Gryff. ===Port Norion=== Palmheart's only port town is in the north, along the [[Inner Sea]]. Established long ago by pirates as the lone beacon of what passed for civilization in a savage land, Port Norion is run by seven merchant princes, each with an equal vote in matters. The merchant princes each have specific monopolies that cover all merchandise sold in the city, and have an arrangement with Leardon that gets them protection and other access to Palmheart's resources. Leardon otherwise does not interfere in how they run the port so long as they do not violate his laws.
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