Template:Power: Difference between revisions
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<table | <onlyinclude><includeonly><table style="padding:0px; border-spacing:0; width: 480px; "> | ||
<tr style | <tr valign="top" style="{{{{{use|}}}}}; color: #ffffff"> | ||
<td | <td colspan=2 > '''{{{name|}}}''' </td> | ||
<td | <td colspan=2 style="text-align:right; font-size:90%" > '''{{{type|}}}''' </td> | ||
</tr> | </tr> | ||
<tr | <tr valign="top" style="background: #dddccd"> | ||
<td colspan=4 > ''{{{flavor|}}}'' </td> | |||
</tr> | </tr> | ||
<tr> | <tr valign="top" style="background: #ffffff"> | ||
<td colspan= | <td colspan=4 > '''{{{use|}}}''' {{*}} '''{{{keywords|}}}''' </td> | ||
</tr> | </tr> | ||
<tr> | <tr valign="top" style="background: #ffffff"> | ||
<td style=" | <td colspan=2 style="width:50%" > '''{{{action|}}}''' </td> | ||
<td> | <td colspan=2 style="width:50%" > '''{{{area|}}}''' {{{range|}}} </td> | ||
</tr> | </tr> | ||
{{#if:{{{divinity|}}}| | |||
<tr valign="top" style="background: #dddccd"> | |||
<td colspan=4 > '''Channel Divinity:''' You can use only one channel divinity power per encounter </td> | |||
</tr>}} | |||
{{#if:{{{requires|}}}| | |||
<tr valign="top" style="background: #ffffff"> | |||
<td colspan=4 > '''Requirement:''' {{{requires|}}}</td> | |||
</tr>}} | |||
{{#if:{{{trigger|}}}| | {{#if:{{{trigger|}}}| | ||
<tr> | <tr valign="top" style="background: #ffffff"> | ||
<td>'''Trigger:''' {{{trigger}}}</td> | <td colspan=4 > '''Trigger:''' {{{trigger|}}}</td> | ||
</tr>}} | </tr>}} | ||
{{#if:{{{target|}}}| | {{#if:{{{target|}}}| | ||
<tr> | <tr valign="top" style="background: #ffffff"> | ||
<td>'''Target:''' {{{target}}}</td> | <td colspan=4 > '''Target:''' {{{target|}}}</td> | ||
</tr>}} | |||
{{#if:{{{attack|}}}| | |||
<tr valign="top" style="background: #ffffff"> | |||
<td colspan=4 > '''Attack:''' {{{attack|}}}</td> | |||
</tr> | |||
<tr valign="top" style="background: #dddccd"> | |||
<td colspan=4 > '''Hit:''' {{{hit|}}}</td> | |||
</tr>}} | |||
{{#if:{{{miss|}}}| | |||
<tr valign="top" style="background: #ffffff"> | |||
<td colspan=4 > '''Miss:''' {{{miss|}}}</td> | |||
</tr>}} | |||
{{#if:{{{effect|}}}| | |||
<tr valign="top" style="background: #dddccd"> | |||
<td colspan=4 > '''Effect:''' {{{effect|}}}</td> | |||
</tr>}} | |||
{{#if:{{{sustainminor|}}}| | |||
<tr valign="top" style="background: #ffffff"> | |||
<td colspan=4 > '''Sustain Minor:''' {{{sustainminor|}}}</td> | |||
</tr>}} | |||
{{#if:{{{sustainmove|}}}| | |||
<tr valign="top" style="background: #ffffff"> | |||
<td colspan=4 > '''Sustain Move:''' {{{sustainmove|}}}</td> | |||
</tr>}} | |||
{{#if:{{{sustainstandard|}}}| | |||
<tr valign="top" style="background: #ffffff"> | |||
<td colspan=4 > '''Sustain Standard:''' {{{sustainstandard|}}}</td> | |||
</tr>}} | |||
{{#if:{{{special|}}}| | |||
<tr valign="top" style="background: #dddccd"> | |||
<td colspan=4 > '''Special:''' {{{special|}}}</td> | |||
</tr>}} | </tr>}} | ||
</table> | </table></includeonly></onlyinclude> | ||
< | |||
{{documentation}} | |||
[[Category:Templates|{{PAGENAME}}]] | |||
Latest revision as of 02:47, 19 February 2026
| It Tastes Like Burning | Invoker Attack 1 | ||
| When you burn, so does the enemy. | |||
| Daily ✦ Divine, Implement, Fire | |||
| Standard Action | Ranged 10 | ||
| Channel Divinity: You can use only one channel divinity power per encounter | |||
| Requirement: You must be on fire | |||
| Trigger: The enemy makes a funny face | |||
| Target: One creature | |||
| Attack: Wisdom vs. Fortitude | |||
| Hit: 1d10 + Wisdom modifier fire damage. Level 21: 2d10 + Wisdom modifier fire damage. |
|||
| Miss: Half a point of damage | |||
| Effect: The enemy takes ongoing 20 fire damage (save ends). | |||
| Sustain Minor: The enemy explodes at the end of your next turn. | |||
| Sustain Move: The enemy explodes at the start of your next turn. | |||
| Sustain Standard: The enemy explodes immediately. | |||
| Special: This power is OP. | |||
{{Power
|name=The power's name [REQUIRED]
|use=Must be ''At-Will'', ''Encounter'', or ''Daily'' [REQUIRED]
|type=The type of power (i.e. Feat Power, Invoker Attack 1, etc.) [REQUIRED]
|flavor=The power's flavor text
|keywords=Keywords used by the power [REQUIRED]
|action=The type of action the power uses [REQUIRED]
|area=The area of the power (i.e. Melee, Ranged, Close, etc.) [REQUIRED]
|range=The power's range (i.e. 20, blast 3, etc.)
|requires=Any special requirements for using the power
|divinity=Any value here will display the Channel Divinity notice
|trigger=The power's trigger, if applicable
|target=The power's target
|attack=The power's attack roll (i.e. Intelligence vs. Reflex, etc.)
|hit=What happens if the power hits
|miss=What happens if the power misses, if anything
|effect=The power's effects, if any
|special=Any other requirements
|sustainminor=What happens when the power is sustained, if applicable (minor action)
|sustainmove=What happens when the power is sustained, if applicable (move action)
|sustainattack=What happens when the power is sustained, if applicable (standard action)
}}