Template:Power: Difference between revisions
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<td colspan=2 style="text-align:right; font-size:90%" > '''{{{type|}}}''' </td> | <td colspan=2 style="text-align:right; font-size:90%" > '''{{{type|}}}''' </td> | ||
</tr> | </tr> | ||
<tr valign="top" style="background: # | <tr valign="top" style="background: #dddccd"> | ||
<td colspan=4 > ''{{{flavor|}}}'' </td> | <td colspan=4 > ''{{{flavor|}}}'' </td> | ||
</tr> | </tr> | ||
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</tr> | </tr> | ||
{{#if:{{{divinity|}}}| | {{#if:{{{divinity|}}}| | ||
<tr valign="top" style="background: # | <tr valign="top" style="background: #dddccd"> | ||
<td colspan=4 > '''Channel Divinity:''' You can use only one channel divinity power per encounter </td> | <td colspan=4 > '''Channel Divinity:''' You can use only one channel divinity power per encounter </td> | ||
</tr>}} | </tr>}} | ||
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<td colspan=4 > '''Attack:''' {{{attack|}}}</td> | <td colspan=4 > '''Attack:''' {{{attack|}}}</td> | ||
</tr> | </tr> | ||
<tr valign="top" style="background: # | <tr valign="top" style="background: #dddccd"> | ||
<td colspan=4 > '''Hit:''' {{{hit|}}}</td> | <td colspan=4 > '''Hit:''' {{{hit|}}}</td> | ||
</tr>}} | </tr>}} | ||
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</tr>}} | </tr>}} | ||
{{#if:{{{effect|}}}| | {{#if:{{{effect|}}}| | ||
<tr valign="top" style="background: # | <tr valign="top" style="background: #dddccd"> | ||
<td colspan=4 > '''Effect:''' {{{effect|}}}</td> | <td colspan=4 > '''Effect:''' {{{effect|}}}</td> | ||
</tr>}} | </tr>}} | ||
{{#if:{{{ | {{#if:{{{sustainminor|}}}| | ||
<tr valign="top" style="background: #ffffff"> | <tr valign="top" style="background: #ffffff"> | ||
<td colspan=4 > '''Sustain Minor:''' {{{ | <td colspan=4 > '''Sustain Minor:''' {{{sustainminor|}}}</td> | ||
</tr>}} | |||
{{#if:{{{sustainmove|}}}| | |||
<tr valign="top" style="background: #ffffff"> | |||
<td colspan=4 > '''Sustain Move:''' {{{sustainmove|}}}</td> | |||
</tr>}} | |||
{{#if:{{{sustainstandard|}}}| | |||
<tr valign="top" style="background: #ffffff"> | |||
<td colspan=4 > '''Sustain Standard:''' {{{sustainstandard|}}}</td> | |||
</tr>}} | </tr>}} | ||
{{#if:{{{special|}}}| | {{#if:{{{special|}}}| | ||
<tr valign="top" style="background: # | <tr valign="top" style="background: #dddccd"> | ||
<td colspan=4 > '''Special:''' {{{special|}}}</td> | <td colspan=4 > '''Special:''' {{{special|}}}</td> | ||
</tr>}} | </tr>}} | ||
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{{documentation}} | {{documentation}} | ||
[[Category:Templates|{{PAGENAME}}]] | |||
Latest revision as of 02:47, 19 February 2026
| It Tastes Like Burning | Invoker Attack 1 | ||
| When you burn, so does the enemy. | |||
| Daily ✦ Divine, Implement, Fire | |||
| Standard Action | Ranged 10 | ||
| Channel Divinity: You can use only one channel divinity power per encounter | |||
| Requirement: You must be on fire | |||
| Trigger: The enemy makes a funny face | |||
| Target: One creature | |||
| Attack: Wisdom vs. Fortitude | |||
| Hit: 1d10 + Wisdom modifier fire damage. Level 21: 2d10 + Wisdom modifier fire damage. |
|||
| Miss: Half a point of damage | |||
| Effect: The enemy takes ongoing 20 fire damage (save ends). | |||
| Sustain Minor: The enemy explodes at the end of your next turn. | |||
| Sustain Move: The enemy explodes at the start of your next turn. | |||
| Sustain Standard: The enemy explodes immediately. | |||
| Special: This power is OP. | |||
{{Power
|name=The power's name [REQUIRED]
|use=Must be ''At-Will'', ''Encounter'', or ''Daily'' [REQUIRED]
|type=The type of power (i.e. Feat Power, Invoker Attack 1, etc.) [REQUIRED]
|flavor=The power's flavor text
|keywords=Keywords used by the power [REQUIRED]
|action=The type of action the power uses [REQUIRED]
|area=The area of the power (i.e. Melee, Ranged, Close, etc.) [REQUIRED]
|range=The power's range (i.e. 20, blast 3, etc.)
|requires=Any special requirements for using the power
|divinity=Any value here will display the Channel Divinity notice
|trigger=The power's trigger, if applicable
|target=The power's target
|attack=The power's attack roll (i.e. Intelligence vs. Reflex, etc.)
|hit=What happens if the power hits
|miss=What happens if the power misses, if anything
|effect=The power's effects, if any
|special=Any other requirements
|sustainminor=What happens when the power is sustained, if applicable (minor action)
|sustainmove=What happens when the power is sustained, if applicable (move action)
|sustainattack=What happens when the power is sustained, if applicable (standard action)
}}