Campaign Info: Difference between revisions

From Syra D&D Wiki
Jump to navigation Jump to search
m 132 revisions imported
 
(22 intermediate revisions by the same user not shown)
Line 1: Line 1:
The current campaign takes place in the year 2964; see [[calendar]] for more details. It will focus primarily on the region of [[Orodeth]].
The current campaign takes place in the year 3002; see [[calendar]] for more details. It begins in the city of [[Hargrave]] in the kingdom of [[Hargram]]. It is a kingdom known for being fair and just, and is one of the few places open to those much of the rest of the world sees as monsters. Perhaps you grew up here, or perhaps


==Campaign rules==
==A brief history of Syra==
*No point-buy. We’ll be kicking it old-school and rolling for stats and hit points.
Three thousand years ago, the world was embroiled in a conflict between Corellon and Lolth known as the Elf Wars. In the end, Lolth and the drow were sealed away in a prison at the far end of the world. Most of the high and wood elves, whose population had been decimated, withdrew to the island of Lorius and have lived in seclusion ever since. Empires rose and fell over the years, but a few recent conflicts are particularly notable.
*All options from the PHB and the Elemental Evil supplemental are available, as well as the Cleric’s Death domain from the DMG. The only exception is that drow are not allowed.
*The eladrin sub-race from the DMG is also available. If you don’t have the DMG, it’s an elven sub-race with the following traits:
**Ability score increase: +1 Intelligence
**Elf weapon training: Eladrn have proficiency with the longsword, shortsword, shortbow, and longbow.
**Fey Step: All eladrin can cast the Misty Step spell. Usage of this spell is regained after a short rest.


*Two major deities not found in the PHB are [[Evening Glory]] and [[Nalindra]]; a full list of deities can be found at [[Deity]]. If there’s another deity you want to worship, let me know and we can work something out.
In the year 2929, a band of adventurers began traveling together. They would eventually become known as the Brightstone Heroes, and during their travels they foiled a plot by Lolth to break the seals on her prison and escape. The events surrounding Lolth's plot, though, sparked a greater conflict: the Deity War. The death god Nerull sought to slay the other gods and claim their souls, thereby increasing his own power. The conflict raged for five years, and saw the deaths of several gods, but ultimately ended with Nerull's destruction. It also led to the rejoining of the Feywild to the Material Plane, which had been inaccessible and lost since the Elf Wars.


==A brief history of Syra==
In the year 2959, another band of would-be heroes came together to stop a portal from being opened to the chaotic, nightmarish plane known as the Far Realm. Unfortunately, one of them – a human wizard named Tephra - decided to open the portal herself. Now the herald of the unspeakable horrors within, Tephra used the armies of aberrations now at her command to launch attacks all across Syra, all the while attempting to widen and stabilize the portal to allow the entry of a star spawn known as Allabar. Her former compatriots, calling themselves the Challengers of the Unspeakable, fought back. In the end, Tephra was killed, the portal was closed, and Allabar was bound within the Far Realm, never to escape again.
Three thousand years ago, the world was embroiled in a conflict between Corellon and Lolth known as the Elf Wars. In the end, Lolth and the drow were sealed away in a prison at the far end of the world. Most of the high and wood elves, whose population had been decimated, withdrew to the island of Lorius and have lived in seclusion ever since. Empires rose and fell over the years, but two recent conflicts are particularly notable.


In the year 2929, a band of adventurers began traveling together. They would eventually become known as the Brightstone Heroes, and during their travels they foiled a plot by Lolth to break the seals on her prison and escape. The events surrounding Lolth’s plot, though, sparked a greater conflict: the Deity War. The death god Nerull sought to slay the other gods and claim their souls, thereby increasing his own power. The conflict raged for five years, and saw the deaths of several gods, but ultimately ended with Nerull’s destruction.
Five years later, a group of adventurers known as Drake's Company discovered that four elemental cults beneath the continent of Orodeth were attempting to summon powerful primordial beings into Syra. Though they attempted to stop them, they ultimately failed; the archomentals of earth and water briefly entered the world, shattering the continent. With the help of the Brightstone Heroes another band of adventurers known as Kazak's Follies banished them back to the Elemental Chaos and saved the survivors of Drake's Company, though Myra of the Brightstone Heroes perished in the final battle.


In the year 2959, another band of would-be heroes came together to stop a portal from being opened to the chaotic, nightmarish plane known as the Far Realm. Unfortunately, one of them – a human wizard named Tephra - decided to open the portal herself. Now the herald of the unspeakable horrors within, Tephra used the armies of aberrations now at her command to launch attacks all across Syra, all the while attempting to widen and stabilize the portal to allow the entry of a star spawn known as Allabar. Her former compatriots, calling themselves the Challengers of the Unspeakable, fought back. In the end, Tephra was killed, the portal was closed, and Allabar was bound within the Far Realm, never to escape again.
In 2968, resurrection spells began to fail across the world. Leardon Sunflare, ruler of Palmheart and member of the Brightstone Heroes, determined that the so-called Death Curse was related to the lich Acererak. An expedition led by his grandson, Wyncit Sutler, tracked its source to the lost city of Omu, below which Acererak was using an atropal to draw in and trap the souls of the dead before they could travel to the afterlife. The Sutler Expedition slew the creature and ended the Death Curse, but did not free the trapped souls. Their continued search led them through the city of Moil in the Shadowfell and to Acererak's fortress, where they permanently destroyed Acererak at the cost of every soul he had trapped within his phylactery.


It is now the year 2964, and the time has come for new heroes to arise. Will you go down in myth and legend as a great savior of Syra? Or will you fall before the might of the '''PRINCES OF THE APOCALYPSE?'''
All this, however, is in the distant past. The world has known many years of relative peace and quiet. In the kingdom of Hargram, King Waldrann Azennar has ruled for nearly three decades, and the land has seen almost twenty years of unparalleled prosperity. But it is whispered that dark forces lie hidden, plotting in the shadows. Can you uproot the evil that seeks to corrupt the land, or will the kingdom be forever cursed by the '''''CROWN OF THE OATHBREAKER'''''?


==Timeline==
==Timeline==
''See [[Calendar]]''
''See [[Calendar]]''
===Year 2964===
*Esilcar 14 - Drake gathers people to hunt [[Bastian Thermandar]]
*Esilcar 15 - Depart up the strait
*Esilcar 19 - Arrive in Yalnos
*Esilcar 22 - Arrive in Red Oak Village
*Esilcar 23 - Arrive at Lance Rock, Waedin dies
*Esilcar 24 - Dispatch the necromancer
*Esilcar 30 - Into the tunnels
*Leroit 1 - Graves
*Leroit 4 - Feathergale Spire
*Leroit 5 - Into the depths
*Leroit 6 - Bran departs
*Leroit 12 - Scarlet Moon Hall, the wicker giant
*Leroit 13 - Scarlet Moon Hall, day two
*Leroit 16 - Back to Red Oak Village
*Leroit 18 - Arrive at Sacred Stone Monastery, kill the priests
*Leroit 19 - Kill the abbess; hell hounds!?
*Leroit 20 - Clear the monastery, collapse the ceiling
*Leroit 22 - Orcs attack!
*Leroit 23 - Arrive in Westford
*Leroit 26 - Arrive in Drakkengarde
*Gedranh 4 - Ru Bae Ya's party
*Gedranh 9 - Capture Rivergarde Keep
*Gedranh 19 - The Nettlebee Ranch
*Gedranh 22 - Attack on Red Oak
*Gedranh 26 - Back to Scarlet Moon Hall
*Adirnaan 1 - Arrive at the Temple of the Eternal Flame, Drake the Wereboar
*Adirnaan 2 - Salamander revolution
*Adirnaan 3 - Bastian's capture
*Adirnaan 16 - Back to Drakkengarde
*Adirnaan 25 - Drake forsakes Bahamut
*Adirnaan 30 - Drake takes up Nalindra and is cured of lycanthrope
===Year 2965===
*Adinar 4 - Shrine of the Silver Matron
*Adinar 5 - Aerisi Kalinoth falls
*Adinar 6 - Dragon turtle
*Adinar 7 - "She turned me into a newt!"; waterfall
*Adinar 9 - Death of Gar Shatterkeel
*Adinar 11 - Gnarls lost in the Plane of Water
*Adinar 12 - Current Day

Latest revision as of 02:56, 19 February 2026

The current campaign takes place in the year 3002; see calendar for more details. It begins in the city of Hargrave in the kingdom of Hargram. It is a kingdom known for being fair and just, and is one of the few places open to those much of the rest of the world sees as monsters. Perhaps you grew up here, or perhaps

A brief history of Syra

[edit]

Three thousand years ago, the world was embroiled in a conflict between Corellon and Lolth known as the Elf Wars. In the end, Lolth and the drow were sealed away in a prison at the far end of the world. Most of the high and wood elves, whose population had been decimated, withdrew to the island of Lorius and have lived in seclusion ever since. Empires rose and fell over the years, but a few recent conflicts are particularly notable.

In the year 2929, a band of adventurers began traveling together. They would eventually become known as the Brightstone Heroes, and during their travels they foiled a plot by Lolth to break the seals on her prison and escape. The events surrounding Lolth's plot, though, sparked a greater conflict: the Deity War. The death god Nerull sought to slay the other gods and claim their souls, thereby increasing his own power. The conflict raged for five years, and saw the deaths of several gods, but ultimately ended with Nerull's destruction. It also led to the rejoining of the Feywild to the Material Plane, which had been inaccessible and lost since the Elf Wars.

In the year 2959, another band of would-be heroes came together to stop a portal from being opened to the chaotic, nightmarish plane known as the Far Realm. Unfortunately, one of them – a human wizard named Tephra - decided to open the portal herself. Now the herald of the unspeakable horrors within, Tephra used the armies of aberrations now at her command to launch attacks all across Syra, all the while attempting to widen and stabilize the portal to allow the entry of a star spawn known as Allabar. Her former compatriots, calling themselves the Challengers of the Unspeakable, fought back. In the end, Tephra was killed, the portal was closed, and Allabar was bound within the Far Realm, never to escape again.

Five years later, a group of adventurers known as Drake's Company discovered that four elemental cults beneath the continent of Orodeth were attempting to summon powerful primordial beings into Syra. Though they attempted to stop them, they ultimately failed; the archomentals of earth and water briefly entered the world, shattering the continent. With the help of the Brightstone Heroes another band of adventurers known as Kazak's Follies banished them back to the Elemental Chaos and saved the survivors of Drake's Company, though Myra of the Brightstone Heroes perished in the final battle.

In 2968, resurrection spells began to fail across the world. Leardon Sunflare, ruler of Palmheart and member of the Brightstone Heroes, determined that the so-called Death Curse was related to the lich Acererak. An expedition led by his grandson, Wyncit Sutler, tracked its source to the lost city of Omu, below which Acererak was using an atropal to draw in and trap the souls of the dead before they could travel to the afterlife. The Sutler Expedition slew the creature and ended the Death Curse, but did not free the trapped souls. Their continued search led them through the city of Moil in the Shadowfell and to Acererak's fortress, where they permanently destroyed Acererak at the cost of every soul he had trapped within his phylactery.

All this, however, is in the distant past. The world has known many years of relative peace and quiet. In the kingdom of Hargram, King Waldrann Azennar has ruled for nearly three decades, and the land has seen almost twenty years of unparalleled prosperity. But it is whispered that dark forces lie hidden, plotting in the shadows. Can you uproot the evil that seeks to corrupt the land, or will the kingdom be forever cursed by the CROWN OF THE OATHBREAKER?

Timeline

[edit]

See Calendar