Template:Power: Difference between revisions
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<tr valign="top" style="background: #ffffff"> | <tr valign="top" style="background: #ffffff"> | ||
<td colspan=2 style="width:50%" > '''{{{action|}}}''' </td> | <td colspan=2 style="width:50%" > '''{{{action|}}}''' </td> | ||
<td colspan=2 style="width:50%" > '''{{{area|}}}''' {{{range|}}} </td> | {{#if:{{{area|}}}|<td colspan=2 style="width:50%" > '''{{{area|}}}''' {{{range|}}} </td>}} | ||
</tr> | </tr> | ||
{{#if:{{{divinity|}}}| | {{#if:{{{divinity|}}}| | ||
Revision as of 14:59, 14 January 2012
| It Tastes Like Burning | Invoker Attack 1 | ||
| When you burn, so does the enemy. | |||
| Daily ✦ Divine, Implement, Fire | |||
| Standard Action | Ranged 10 | ||
| Channel Divinity: You can use only one channel divinity power per encounter | |||
| Requirement: You must be on fire | |||
| Trigger: The enemy makes a funny face | |||
| Target: One creature | |||
| Attack: Wisdom vs. Fortitude | |||
| Hit: 1d10 + Wisdom modifier fire damage. Level 21: 2d10 + Wisdom modifier fire damage. |
|||
| Miss: Half a point of damage | |||
| Effect: The enemy takes ongoing 20 fire damage (save ends). | |||
| Special: This power is OP. | |||
{{Power
|name=The power's name [REQUIRED]
|use=Must be ''At-Will'', ''Encounter'', or ''Daily'' [REQUIRED]
|type=The type of power (i.e. Feat Power, Invoker Attack 1, etc.) [REQUIRED]
|flavor=The power's flavor text
|keywords=Keywords used by the power [REQUIRED]
|action=The type of action the power uses [REQUIRED]
|area=The area of the power (i.e. Melee, Ranged, Close, etc.) [REQUIRED]
|range=The power's range (i.e. 20, blast 3, etc.)
|requires=Any special requirements for using the power
|divinity=Any value here will display the Channel Divinity notice
|trigger=The power's trigger, if applicable
|target=The power's target
|attack=The power's attack roll (i.e. Intelligence vs. Reflex, etc.)
|hit=What happens if the power hits
|miss=What happens if the power misses, if anything
|effect=The power's effects, if any
|special=Any other requirements
|sustainminor=What happens when the power is sustained, if applicable (minor action)
|sustainmove=What happens when the power is sustained, if applicable (move action)
|sustainattack=What happens when the power is sustained, if applicable (standard action)
}}