Modeled in Nevercenter Silo 2.0. 1088 polygons.
In the fall of 2007, I was involved in a class project to create a mod for Unreal Tournament 2004. The mod we worked on was called High Noon. One of the weapons that I was assigned to model was a handheld rocket launcher called the "Lock Rocket Mini-Rocket Handgun," or LRHG for short. It can fire rockets either from the top barrel or the piston on the bottom, singularly or simultaneously. Concept art by Pablo Barriga. |