ORGANIC WALL SEGMENT
Modeled in NewTek Lightwave 9.0. 162 polygons.

In the fall of 2006 and spring of 2007, I was involved in a class project to create a mod for Unreal Tournament 2004. The mod we worked on was called Viathan. At one point I was asked to aid level design by creating a tilable segment of an organic wall. Unfortunately, the level it would have been used for was dropped, and it was never implemented.