Modeled in NewTek Lightwave 9.0. 566 polygons.
In the fall of 2006 and spring of 2007, I was involved in a class project to create a mod for Unreal Tournament 2004. The mod we worked on was called Viathan. The premise of the game called for there to be a lot of random bits of junk and crashed spaceships scattered throughout the game. One of the pieces of concept art I received was for a large panel that had detached from the hull of a spacecraft. |