ZERATUL
Modeled in Nevercenter Silo 2.0 7444 polygons.

For my final project in 3D Character Modeling, I decided to go with something that was not precisely human, but still humanoid enough to fulfill the criteria. Ultimately, I decided to model the alien character "Zeratul" from the game Starcraft. This model is currently being rigged and textured, and the above render is merely using flat colors.